State of AI 2026 Report Is Live!

Blog

AI Insights · Timothy · July 2024

Top 5 Casual Games on iOS in Ecuador for Q2 2024

Discover the performance trends of the top 5 casual games on the iOS platform in Ecuador during the second quarter of 2024, including downloads, revenue, and active users.

Top 5 Casual Games on iOS in Ecuador for Q2 2024

During the second quarter of 2024, the top 5 casual games on the iOS platform in Ecuador showcased varied performance trends in downloads, revenue, and weekly active users. The data, sourced from Sensor Tower, provides a comprehensive look at these popular games.

Parchisi STAR from Gameberry Labs saw a consistent weekly revenue, peaking at approximately $2.1K in mid-May. Downloads fluctuated, reaching a high of 3.8K in the first week of April but dipping to 2.5K by mid-June before climbing back to 3.1K by the end of the quarter. Weekly active users showed a peak at 45.4K in mid-April, with numbers stabilizing around the 39K mark towards the end of June.

Subway Surfers by Sybo Games experienced a notable spike in downloads, with a peak of 14.3K in mid-April. Revenue remained steady, averaging around $110 per week, with a slight dip to $77 in the last week of June. Weekly active users surged to 59.5K in mid-April, later stabilizing around 38.3K by the end of June.

Candy Crush Saga from King demonstrated strong revenue performance, peaking at $4.7K in mid-May and maintaining figures above $4K for most of the quarter. Downloads saw a significant peak at 5.1K in mid-April, with numbers stabilizing around 1.4K towards the end of the quarter. Weekly active users peaked at 34.6K in mid-April, maintaining a steady range around 27K by the end of June.

8 Ball Pool™ by Miniclip.com had a varied revenue trend, peaking at $759 in late April and experiencing a low of $479 in mid-June. Downloads reached a high of 2.7K in mid-April and settled around 1.6K by the end of June. Weekly active users peaked at 72.4K in mid-April, with figures stabilizing around 64.2K by the end of the quarter.

Among Us! from InnerSloth LLC showed consistent download numbers, peaking at 2K in early April and remaining around 1.7K by the end of June. Revenue remained relatively steady, averaging around $80 per week, with a slight peak at $106 in mid-June. Weekly active users maintained a stable range, averaging about 13.4K throughout the quarter.

For more detailed insights and data, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: July 2024